I'm Peter. I'm a Co-Founder and CCO at Cape Copenhagen, and a proud father of four kids. I make games. This is all navelfluff.
Since 2000 I've helped built two game companies, one of which is still alive and kicking. Besides my kids, that's the achievement I'm most proud of.
Founded in 2000 with Tomas Landgreen Titoonic was the first 'real' company I was part of. Starting out with a vague idea of making "animation for the web", we more or less accidentally ended up doing Flash based web games.
Against all odds the company survived the .com fallout and shortly after, the aftermath of 9/11, a severe loss due to a client's bankruptcy. Titoonic grew to a staff about 30 people at the peak.
I left the company in April 2007 to form Space Time Foam, that went onto become Cape Copenhagen.
Titoonic went bankrupt in February 2008 in the wake of the financial crisis and a series of very unfortunate events.
Professionally I've somehow contributed to the making of more than 150 video games. Primarily smaller ad games for the web, a few PC titles, and lately a roster of games for touch devices.
During my years as a Creative Director at Titoonic and Cape Copenhagen, I've been conceptualizing and to some extent designing and directing a rather huge number of games.
Below is a small selection of the more recent ones.
I've started and stopped new projects a million times, and sometimes I feel like my life consist of an endless chain of unfinished works, that spawn new unfinished works. One of the few of these projects that are publicly available is learnedatwork.com
I don't have any formal education besides college, majoring in languages. The rest of the time I've been learning by doing, and - not least - by not doing.
Along the way, I realized, that I learn best from snack-sized nuggets or one-liners that I can repeat in my head. Learnedatwork.com is/was my attempt at collecting some of these nuggets, and passing them on...
Go see for yourself at www.learnedatwork.com