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	<title>Kulturprodukt &#187; game development</title>
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		<title>When Game Developers Will Own Their Publishers</title>
		<link>http://www.kulturprodukt.net/2009-05-23/when-game-developers-will-own-their-publishers/</link>
		<comments>http://www.kulturprodukt.net/2009-05-23/when-game-developers-will-own-their-publishers/#comments</comments>
		<pubDate>Sat, 23 May 2009 21:39:38 +0000</pubDate>
		<dc:creator>Peter</dc:creator>
				<category><![CDATA[journal]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[game publishing]]></category>
		<category><![CDATA[prediction]]></category>

		<guid isPermaLink="false">http://www.kulturprodukt.net/?p=96</guid>
		<description><![CDATA[ublishers pwn developers. And their IP. In the entire known Universe. This has been near-universal truth up until now. I predict we&#8217;ll see a time where the game publisher/game developer balance shifts and the developers will be on top. 
Our company recently moved into a cozy old building in central Copenhagen. As we are a [...]]]></description>
			<content:encoded><![CDATA[<p><p><img src="/zenphoto/zp-core/i.php?&amp;a=misc&amp;w=495&amp;i=developer-owned_publisher.jpg" alt="developer-owned_publisher.jpg" class="" /></p>
Publishers pwn developers. And their IP. In the entire known Universe. This has been near-universal truth up until now. I predict we&#8217;ll see a time where the game publisher/game developer balance shifts and the developers will be on top. </p>
<p><a href="http://www.spacetimefoam.dk">Our company</a> recently moved into a cozy old building in central Copenhagen. As we are a small and young start-up, we can&#8217;t afford a whole building, a whole floor nor a whole room for ourselves, so we&#8217;re sharing. In fact we&#8217;re sharing three floors with 6 &#8211; 8 other game developers (depending on how you count).</p>
<p>You could argue that the other companies are our competitors. You could argue that they could steal our know-how, our IP and our honour. </p>
<p>The fact is that yes, in some cases they are, and yes, in some cases they may. But up until that happens we all have a lot to gain from living door to door with the others in terms of sharing problems, ideas, tips, experiences and beer. </p>
<p>The benefits of sharing can however expand far beyond beer.</p>
<p>Small production units don&#8217;t need and small start-ups can&#8217;t afford much full-time administration and sales staff. Why not share producer, accountant, marketeer and sales resources? Why not in-source publishing?</p>
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I predict that we within 0 &#8211; 3 years will see several small independent game developers joining forces to form their own developer-owned publishers.
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