August 2007
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Two Things That Suck About XBOX 360

August 31, 2007 Comment

Ok, no, make that three things.
I don’t get it. How is it even possible to make a machine that emits so much heat and noise and deem it safe for indoor home use? You get a headache and take a lethal chance of burning down your house just after playing for half an hour.
I [...]

Smart Objects in Photoshop

August 28, 2007 1 Comment

I have recently rediscovered Smart Objects in Photoshop partially thanks to a kind reminder from Joen. This is why I think they’re smart, and what I think would be really smart to add.
Smart Objects (SO’s) allow you to define any object in a PhotoShop document as a separate file so to speak. The separate file [...]

User Interface Design: The Button’s Vocabulary

August 24, 2007 2 Comments

User interfaces for interactive applications basically consist of input from users and feedback from the interface. In order for the user to be able to use – give input to – the interface, the user need to understand what the interface is about. The UI needs to talk to its user in order to work [...]

Visiting the LEGO Factory

August 23, 2007 3 Comments

Over the last four or five years I’ve been to several different LEGO office buildings, jam packed with cool NDA-covered work-related stuff. But until yesterday, I had never seen where the actual plastic magic takes places. I have finally had the pleasure of visiting the LEGO factory in Billund.
Fun facts from the tour:

LEGO in [...]

High-Gloss Design Countermovement Anyone?

August 20, 2007 Comment

Since I don’t know when the *thing* for especially web design has been glossy plastic rendering and reflections, Apple style. Every new site that launches these days, every old site that gets a 2.0 re-hash seems to be draped with plastigloss.
Why has this thing grown into the only thing? Why insist on this sterile [...]

Games Are Critical

August 17, 2007 Comment

Reuters runs an article today about MTVN’s plans to invest a large chunk in games:
MTV Networks plans to invest well over $500 million in video games, seeing the red-hot entertainment category as a major pillar of growth in its goal to reach consumers wherever they spend time.
…a major phallic pillar of growth…
“Media companies are crazy [...]

Clear Slate

August 15, 2007 Comment

Once in a while you need a fresh start in life. In many ways I think I need one now. This is why I have decided to abandon the content that was “lost” in the crash of PeterGrafik.dk and make a new beginning of Kulturprodukt.net.